League Guide

Everything you need to know about how the league works.

Each player is assigned one archetype at creation. Archetypes determine your attribute and badge caps, shaping what kind of player you can become.

Spaces the floor · Catch-and-shoot threes

Common

A pure shooter. Elite from deep and the mid-range, but slow, light and a liability guarding quick players.

Elite: Free Throw, Mid-Range Shot, Shot IQ, Three-Point Shot

GuardGuard/ForwardForward 1 player

Full caps and badges

Creates their own shot · Pull-up mid-range jumpers

Common

Wins one-on-one with handles and the mid-range. Crafty rather than fast, looks for their own shot over the pass, and gives up size on defense.

Elite: Ball Control, Mid-Range Shot, Offensive Consistency

GuardGuard/Forward 2 players

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Downhill finisher · Drives and dunks

Common

Explosive and quick to the rim, with the best finishing in the league. Can't shoot from distance or the free throw line.

Elite: Draw Foul, Driving Dunk, Driving Layup

GuardGuard/ForwardForward 1 player

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Runs the offense · Passing that creates open shots

Common

Sees every pass and handles the ball under pressure. Not a threat from deep, and gets beat and pushed around on defense.

Elite: Ball Control, Passing Accuracy, Passing IQ, Passing Vision

GuardGuard/Forward 0 players

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Perimeter defender who spaces · Spot-up threes

Common

Locks down the perimeter and hits open threes, but doesn't create off the dribble.

Elite: Perimeter Defense, Reaction Time, Steal

GuardGuard/ForwardForward 3 players

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Playmaking forward · Passing out of the post and on the move

Common

A big body who runs the offense from the wing and post. Slow on defense and not a shooter.

Elite: Passing Accuracy, Passing IQ, Passing Vision

ForwardForward/CenterCenter 0 players

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Low-post scorer · Back-to-the-basket moves

Common

Dominates down low with footwork and strength. Very slow and can't guard the perimeter.

Elite: Close Shot, Post Fade, Post Hook, Post Moves

ForwardForward/CenterCenter 0 players

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Rim protector · Putbacks and dunks

Common

Owns the paint on defense and the glass on both ends. Can't shoot and doesn't handle the ball.

Elite: Block, Defensive Consistency, Defensive Rebound, Interior Defense, Offensive Rebound

Forward/CenterCenter 0 players

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Athletic finisher and rebounder · Lobs, dunks and putbacks

Common

An athletic big who runs the floor, finishes above the rim and crashes the glass. Can't shoot from outside or the free throw line, and an average defender.

Elite: Driving Dunk, Offensive Rebound, Standing Dunk

Forward/CenterCenter 2 players

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Shooting big · Pick-and-pop threes

Common

A big who spaces the floor from deep. The slowest build in the league, and weak inside on defense.

Elite: Free Throw, Mid-Range Shot, Offensive Consistency, Shot IQ, Three-Point Shot

Forward/CenterCenter 0 players

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